You’ll build multiplayer games from the ground up, working in Unity/C#
You’ll help to set the standard for exemplary software architecture, making sure we write beautiful code.
You’ll help ensure our networking code is up to snuff, so our multiplayer always works flawlessly.
You’ll do R&D for experimental new features that explore what’s possible with video chat inside games think: audio/video filters, video capture/sharing, smile detection, speech detection, and more